Those are the optimal sizes for the portraits, but you can use larger images proportional to those dimensions, which will be scaled to fit (unlikely to produce the best result).Įach of these sizes can be identified by the last letters '_lg.png' for the large version of the portrait, and '_sm.png' for the small. Small (76 x 96 pixels), seen in the UI elements like the party bar.Large (210 x 330 pixels), seen on character sheets.The two image sizes used by the game are: (Jpeg files are supported as well, but given the opportunity prefer the higher quality PNGs) You can save images in this format using practically any image editor such as, Adobe Photoshop or GIMP. In Pillars of Eternity, there are two separate PNG files for any given portrait, implementing the different image sizes used by the game. Once you have the right files in the right folder, all you have to do is select the portrait inside the game. To add additional portraits into the game you can either download or create your own portraits. Players choose a portrait for their character at Character Creation, from a variety of unique portraits. The portrait is a small, drawing of a character's face, used for the Player character and other members of his party.